Gamers spend way too much time indoors. And why is that? Because our gaming systems have screens that can’t be viewed outside! Yes, sometimes you see a gamer hunched over their super-reflective mobile phone screen, squinting and trying to make out what the hell is going on, playing a game in the park. It might work if they’re sitting in the shade of a tree, but it’s a very bad gaming experience in broad sunlight.
Owning all those Game Boy iterations, I tried thinking of an excuse to avoid being outdoors and couldn’t, so I decided to work this the other way and actually go somewhere. Just take the first road I find and walk until I’m bored, but at least for an hour, then play some Super Mario Land 2: 6 Golden Coins.
Google just shut down the last piece of Google Talk, killing XMPP. This means that people using standards-based open and interoperable chat systems can no longer talk to their friends who use Google’s proprietary and closed chat system, Hangouts. For example, people who use Pidgin on any of the thousands of free and open XMPP servers in the world cannot message Google users anymore.
Instead of working towards standardization, making sure that all chat systems from all vendors can talk to each other, each large company now has their own communications silo. Skype is not compatible with Hangouts is not compatible with Apple FaceTime is not compatible with WeChat is not compatible with WhatsApp. Even though all these systems perform mostly the same function, have roughly the same features and could be built using open, mutually compatible standards. Could even be built from the same source code.
But Google, Microsoft and Facebook make more money by preventing you from talking to your friends on other systems. They want to analyze both parts of a conversation, they want to control the sender and the receiver and read all the content. This is harder to do when you have a standardized, federated system, and even harder in the case of XMPP where users can employ message encryption with just a few clicks. Encryption that is not controlled by Microsoft or Facebook but by the users themselves.
What can you do against this?
Geting an XMPP JID would be the first step. You can register for an account on any public XMPP server (sometimes called Jabber servers, but Jabber is now a closed product by Cisco, adding insult to injury, while the XMPP standard remains open).
Then get an XMPP client, for example Pidgin for the desktop and Conversations for Android. Set up your account and log in. People can now invite you to their XMPP contacts and you can start chatting.
If you want message encryption, make sure to enable OTR. There are many tutorials on this, I’ll just link to a random one I found.
What if you don’t do this? Then we’ll end up in a world with more and more communication silos, where people find it harder and harder to talk to each other, and huge multinational companies with very bad privacy policies will control and record more and more of our communication. Because these closed platforms create inconvenience for anyone not inside those closed platforms, group pressure will then pull everyone towards such closed platforms, until a dangerous oligopoly emerges. This latest move by Google is one more step in this direction.
Like I guessed about two years ago, Google are now trying to undermine the ad blocking market by releasing their own ad blocker, which will of course not block ads served by Google. It will probably also not block other privacy invasions or tracking systems that would benefit Google or its customers. Since Google is the world’s largest advertisement company, that’s quite a few.
This is likely just the first step of several that they might take while abusing their browser dominance. Watch carefully as things get worse the higher Chrome’s market share climbs.
You can still use an independent web browser, but who knows for how long? The effects I described in that old article linked above might lead to content no longer working correctly on anything but Google Chrome, and by that time Google’s control of what you can and cannot see, and also of how much of your privacy you are forced to surrender, will be total.
Well, okay, we didn’t cover that entire length just in the Alps, but I needed a catchy title. If you want the short version: there is nothing to say here, and that’s the most significant thing I can tell you about electric driving in Europe today.
Canonical are apparently preparing for an IPO. If that happens, I’m pretty sure Microsoft will grab a good chunk of them and maybe absorb them completely later.
While Microsoft has been focusing more on the container side with Docker lately, they have also been more than cuddling with Ubuntu. You could say there was even some hot wet tongue action, teenager-style. Windows Subsystem for Linux (WSL), which runs Ubuntu in a cage, is only one of these examples. Observe also that e.g. Microsoft’s MS-SQL adapter for PHP only explicitly supports Ubuntu and RedHat, none of the other distros.
If the IPO does happen, see me back here in 2 – 5 years to resolve any bets 🙂
Disclaimer: I don’t enjoy all the NIH syndrome and the lack of upstream participation that Canonical does, so I’m not too sympathetic towards them. I have no Microsoft shares and don’t plan to buy any Canonical shares either.
This is the start of a new turf war for child mindshare. Like drug dealers, Microsoft and Google know that it’s best to get them early, get them young, make them depend on your products. Microsoft even helpfully supplies teaching aids to make sure that only Microsoft technologies are taught to these poor children, who would probably go through IT life without guidance and learn independent knowledge otherwise, like programming Python or having the ability to choose between different word processors. Microsoft does not want independent child minds, they want dependence. If they could, they’d add heroin injections to Windows 10 just to cause a bodily addiction.
Some games happen to have wonderful audio (and music), like Wolfenstein: The New Order. Some games happen not to be available natively for Linux, like… err… also Wolfenstein: The New Order. So we play them with WINE, and sometimes there are slight audio issues.
But have no fear: If you get audio crackling in such games (especially if your audio device is not running at 44.1 KHz), the following environment variable might fix it for you like it did for me:
You can either start WINE in a terminal with this env var prepended:
PULSE_LATENCY_MSEC=60 wine Steam.exe
or if you’re using PlayOnLinux:
Or you can export it in your ~/.profile file if you want it to be set for all your applications (don’t forget to completely log out and back in, since .profile is read only once per session):
Does this work for you? It works for me. I can’t remember where I found it first, but it’s a hint that’s been passed along, so pass it along I shall.
May the Flying Spaghetti Monster extend its noodly appendage to guide the hands of Lennart Poettering so that such issues become a thing of the past (if indeed Pulseaudio is to blame, but we always blame Pulseaudio, so we shall blame it one more time).
Now to enjoy the screams of expiring Nazi cyborgs in ultimate smoothness.