My [mirror of The GIA](http://terror.snm-hgkz.ch/mirrors/thegia) is now complete, as far as anyone can tell. It’s not entirely my work, though. My old copy was only about 2 GB in size, but someone in the USA managed to track down an 8 GB copy and send me the files by snail mail on two DVDs. Thanks a lot 🙂
I’m currently trying to make .torrent files for it. If that’s successful, I hope to be able to offer the entire thing through Bittorrent soon. That’s *in addition* to the normal, web-accesible mirror of course.
Yay for the GIA!
And it will cost EUR 149.99. That’s EUR 49 (nearly 50%!) more than North Americans will be paying when they get the US version on June 11. Europe will be getting an exclusive color though: black. Shiny, glossy black. Yum.
Nintendo’s share value has [incrased 6.2%](http://www.gamekult.com/articles/A0000048647/) after the very positive industry feedback to the Wii at this year’s E3 trade show. At 19,200 yen, the shares reached their highest mark since April 2002.
We’re being showered with new stuff! If you’ve read the announcements elsewhere, I’m sure you’ve already picked your favorite titles. Several old guys come to new platforms to try their DS legs, such as Star Fox and Diddy Kong in [Star Fox DS](http://www.gamekult.com/articles/A0000048376/) and [Diddy Kong Racing DS](http://www.gamekult.com/articles/A0000048371/), respectively. A complete surprise to me was the announcement of [Super Paper Mario](http://www.gamekult.com/articles/A0000048390/) for the NGC, a mix of plain Super Mario jump’n’run elements and Paper Mario graphics and chunks of RPG. Odd. The graphics look like something a 12 year old might cook up in Flash over a weekend otherwise spent trolling IGN’s forums. But hey, who am I to judge a book by its screenshots.
The big names were present too, of course, such as the previously announced [Zelda: Phantom Hourglass](http://www.gamekult.com/articles/A0000048389/) for the DS. Talking about the DS, the thing is getting something close to a hundred titles this year. While quantity is not quality, I’m cheerful. Mario basketball game, check. Fighter jet simulation with multiplayer, check. Sequel to Yoshi’s Island, check. It’s like someone rummaged through the forgotten closet of abandoned franchises at Nintendo’s HQ and stuck everything he found into a DS game making *engine* of sorts, churning out six dozen games an hour and sticking the glossy press kits into a briefcase chained to Reggie Fils-Aime’s wrist before a hydraulic boot of sorts launched the entire press person into the vague direction of E3.
And that’s just the DS and NGC. The wiily wiizards at Wiintendo had a few wiild surprises for the Wii under their wiings too. But you can wiid that elsewhere.
Sony showed demonstrations of its modified PS3 controller and the accompanying games lineup at E3 today. According to an [article at Heise Online](http://www.heise.de/newsticker/meldung/72851), Sony didn’t manage to set itself off from the crowd. The release date of the new console is November 17 in Europe and the USA, six days after the Japanese debut. The price is a hefty EUR 499 for the 20 GB and EUR 599 for the 60 GB version.
Also shown were the redesigned controller’s motion sensor abilities. Heise notes that “the controller seems to be hastily copied from Nintendo’s new Wii console.” Furthermore, “it does not look like Sony’s controller will be able to match the Wii’s precision. Instead of simplifying controls, Sony adds yet another type of control to their pad that the player will be forced to learn.”
The presentation left the feeling that Sony will be trying to copy from everyone. They want the price point and connectivity of the Xbox 360 and some of Wii’s unique controls, instead of offering something truly new that is wholly its own.
The games lineup also looks derivative, and Heise was particularly disappointed with the looks of the next Gran Turismo game. It looks “not even nearly as spectacular as in the scenes Sony showed earlier” (and this was to be expected), but apparently the tracks look bleak, sterile and boring.
“The games Sony showed left something to be desired in the originality department”, says Heise. “The look of the level shown from Resistance – Fall of Man might just as well have been placed in Warhawk, Killzone or Konami’s Metal Gear Solid 4. The design appeared completely interchangeable.”
Also, Heise criticized that the often heard argument that Xbox 360 games only aim for young macho men can also be applied to the PS3 library. Singstar, Hot Shots Golf and Africa being the only exceptions so far.
Heise is not known for in-depth gaming coverage, but even they noticed that large parts of the industry have degenerated into rehash-factories. I might be walking the primary-colored path towards Nintendo fanboydom, but I think all of this bodes well for Nintendo, since they are so *not* what Sony and Microsoft are at the moment.
Time (or is it TIME? They seem to insist. If so, what does the acronym stand for?) was given the honor of sending one of their writers to Kyoto to sample Nintendo’s Wii. Nudge-nudge, wink-wink.
Here’s Lev Grossman’s fairly interesting [Time.com article](http://www.time.com/time/magazine/article/0,9171,1191861,00.html). While he’s a bit inaccurate with some of the more obscure details, I’m surprised to see an article of this depth in the mainstream press. I hope the plan is working out and this gets Nintendo where they want to be; I suppose this kind of coverage is all part of the Wii plan.
As [hinted at earlier](http://terror.snm-hgkz.ch/blog/articles/2006/03/10/hope-for-a-complete-gia-mirror), my GIA mirror might soon be complete thanks to the help of two people who between them own a copy of the entire site, on a bunch of DVDs 🙂
The discs are in the mail now, and I will post something as soon as they’ve had any impact on the mirror.