I’ve picked this up from a bargain bin because it was bestickered with good review ratings. It seems rather short (I’m 76% through the game after three not-so-long sessions), but I’m having a huge amount of fun.
It’s the successor to the spiritual successor to the successor to Ghosts ‘n’ Goblins. Everyone complained that the first part was too hard, so this sequel has a save function that’s accessible rather freely, more lives and less frustrating platform passages.
In essence, it’s like God of War, but with some substance instead of just graphics, and with less silly puzzles and dumb collision detection. You swing your sword, do your combos, slice through different enemy types and feel sort of oldschooly. Also, the music is surprisingly well made in some levels (am I hearing half an orchestra? Why, I am!) The story is totally forgettable, but that’s to be forgiven. At least you won’t have to endure hours of unskippable dialog.
Replay value? Not much, unless you want to get 100% on all items and all secrets in all levels.
I saw this on the American eBay site for USD 5 and on Germany’s for EUR 9, and it’s still in bargain bins here around that price. It’s an action-platformer that won’t require your undivided attention for several weeks but is still wholly satisfying. If you remember how games used to be and feel an urge to say “that, please, just more prettier”, give this one a spin.